Picture picture of our Bop It! Talking Game
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Bop It! Talking Game (with Braille Instructions)

Accessible Talking Game for Blind and Sighted Kids
Item Number: 1339

Price: $27.95 Shipping: FREE From our Distribution Center
Quantity:
Include package of Four AAA batteries for $1.25?

Small Braille Pamphlet Include Braille Rules on How to Play Bop It! for $5.00?

Product Features

  • iconic Bop It! talking game, featuring simple and exciting actions.
  • Multi-player or solo play modes.
  • Fully accessible to kids with low or no vision.
  • Enhances ear-hand coordination.
  • Three volume settings.
  • Includes Bop It! game unit and instructions in print and Braille.
  • Ages 8 and up.
  • 1 or more players.
  • Operates on two AAA batteries (demo batteries included).
  • Package Weight: about 14.1 ounces.

Product Description

For over 25 years, players of all ages have loved the simple and exciting "Bop It, Twist It, Pull It" actions featured in this iconic Bop It! talking game. Players face-off in a multiplayer game with the pass and play feature or beat their best in solo mode. The game unit commands players to take 3 actions in a random order, and they need to respond fast and accurately to win

The game unit has 3 different volume settings and announces the high score at the start of each solo game. It's a great game to bring to parties and get-togethers with family and friends.

Bop It! speaks all instructions, making it ideal for kids with low vision or even no vision. Plus, this fast-paced electronic game is a great way to enhance ear-hand coordination!

Includes Bop It! game unit and instructions in print and Braille. For ages 8 and up, 1 or more players. Operates on two AAA batteries (demo batteries included).

How to Play Bop It!

Directions courtesy of Future Aids, The Braille Superstore.

For One or More Players
Ages 6 to Adult

Contents:
BOP IT game unit
Demo Batteries (2 AA)

Object:
Respond instantly to the BOP IT game's commands to stay in the game!

The First Time You Play:
Replace demo batteries with alkaline batteries.
Use a Phillips/cross head screwdriver (not included).
See battery information (below).

Gameplay (Pass It):
Pull the blue, oval-shaped knob to turn the game on. Pull it again until you hear the Pass It (or Beat Bop Pass It) game called out.
Press the large, flat, round Bop It button to start the Pass It (or Beat Bop Pass It) game.
Now get ready! React quickly to the commands.
Keep going. After a few commands, you'll hear "Pass it!" Hand the game unit to another player.
That player continues playing until the game calls out "Pass it!" again. Play goes on with each player handing off the game unit.
Players who miss their commands are out. You will hear "You're out!" and then "Bop It to start!" after a few seconds. Press the Bop It button to continue playing until only one player remains.
Challenge your friends to keep the party going!
To play again, press the Bop It button. You'll hear the high score. Try to beat it!

To Win:
Be the last player in the game!

Solo Play:
In the Solo games, you earn 1 point for every command you complete. Your score is called out at the end of your game. BOP IT also calls out the high score when you select the Solo or Beat Bop game. (Scores are lost when you remove the batteries.)
Top your personal high score. If you reach 100, you've beaten the BOP IT game!

The Game at a Glance:
Pass It
TWIST IT! Twist the yellow, circular knob.
BOP IT! Press the white, flat, round button.
PULL IT! Pull the blue, oval-shaped knob.

Beat Bop Pass It
You will hear sound effects for the commands Bop It, Twist It, Pull It. Respond as quickly as possible with the correct action or you're out!
The bass drum sound means Bop It.
The ratchet sound means Twist It.
The whistle means Pull It.
Your score will be reported. You can go higher, right?

To Select a Game:
Pull the blue, oval-shaped knob repeatedly until you hear the name of the game you want to play: Solo, Pass It, Beat Bop Solo, and Beat Bop Pass It. Then press the Bop It button.

Tips:
The BOP IT game unit goes to sleep after a few seconds of inactivity. Pull the oval-shaped blue knob to wake it up.
Hold the game unit comfortably.
Don't cover the Bop It button.
To adjust the volume, twist the circular yellow knob and select quiet, loud, or blasting.
The unit reports the high score at the start of each instance of either of the Solo games.
If the unit appears to be operating incorrectly, replace or remove and reinstall the batteries. (Note that the high scores will be lost.)

Battery Information (Important):
2 X 1.5V AAA Alkaline Batteries Required (demo batteries included)

Caution:
1. As with all small batteries, the batteries used with this product should be kept away from small children who still put things in their mouths. If they are swallowed, promptly see a doctor and have the doctor phone (202) 625-3333 collect. If you reside outside the United States, have the doctor call your local poison control center.
2. To avoid battery leakage:
a. Always follow the instructions carefully. Use only batteries specified and be sure to insert them correctly by matching the + and - polarity markings.
b. Do not mix old batteries and new batteries or standard (carbon-zinc) with alkaline batteries.
c. Remove exhausted or dead batteries from the product.
d. Remove batteries if product is not to be played with for a long time.
e. Do not short-circuit the supply terminals.
f. Do not mix rechargeable batteries with any other types of batteries. Always remove from the product before recharging. Recharge batteries under adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERIES.
3. Should this product cause, or be affected by, local electrical interference, move it away from other electrical equipment. Reset (switching off and back on again or removing and re-inserting batteries) if necessary.

FCC Statement:
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy, and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Consult the dealer or an experienced radio/TV technician for help.
Caution: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

Ask a Question About this Product

(From the Toy Department shelf.)

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